MAD-learn Design thinking Curriculum


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1.Ideate

Brainstorm your amazing app ideas and decide which ones you are most passionate about building.

2.Plan

Research and think critically about what you want your app to do and what functions you want to include.

3.Design

Edit or create your own images and logo to build your brand and to create the atmosphere you want your app to have.

4.Build

Create your app screens and customize them with the functions you want your app to include.

5.Test

Preview your app in the store, get feedback, revamp accordingly and ensure that it is polished and works perfectly.

6.Launch

Present and pitch your app to your class, school or even your district at a MAD-shark tank event.

MAD-learn Design thinking Curriculum

1.Ideate

Brainstorm your amazing app ideas and decide which ones you are most passionate about building.

2.Plan

Research and think critically about what you want your app to do and what functions you want to include.

3.Design

Edit or create your own images and logo to build your brand and to create the atmosphere you want your app to have.

4.Build

Create your app screens and customize them with the functions you want your app to include.

5.Test

Preview your app in the store, get feedback, revamp accordingly and ensure that it is polished and works perfectly.

6.Launch

Present and pitch your app to your class, school or even your district at a MAD-shark tank event.

How to get started with MAD-learn

Developed by educators and education veterans who have 70+ years combined experience in K-12 schools.

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1

Talk with us to
Plan your Implementation

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2

Purchase Licenses

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3

Get Trained

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4

Build Your Own App

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5

Create Student Accounts

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6

Finalize Your Class Plan with
our Success Team

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Ready, Set, BUILD


Live Training and Support

schedule a flash app class
MAD-learn

MAD-learn made for VERY easy facilitation as a teacher. It gave students a "safe" space in which to experiment with their apps, and it gave them guidance as well. Having access to the teaching slide decks was also a game-changer; we were able to modify those and then provide normed language and instructions across 10 classrooms during our design work. They enjoyed creating an app (it's tech!) and the creative aspects of the work. I think it also helped them that we as teacher-facilitators were all on the same page, thanks to the training and slide decks. Sarah Parham
7th Grade Humanities, The Lovett School

Check out a Sample Lesson

Come join a network of educators and schools who realize the importance of empowering our students to not just consume technology, but to create it. Join the movement!